Game of Life Sequencer Bank Demo

February 22nd, 2009 | Categories: processing | Tags:

Some time ago, Wesen of Ruin&Wesen created a screencast of a sequencer based on the game of life concept. I followed the screencast, and thought there was a lot you could do with something like this. I thought of several features, making it a step sequencer, a drum sequencer, perhaps enabling multiple scales. I had some free time (we took a vacation), so I worked on it on the plane and early in the morning while my wife slept in, and came up with the Game of Life Sequencer Bank, a bank of 6 GOL sequencers each capable of individual operation and synced via MIDI. The application uses a modified RWMidi library (to handle sync events) and controlP5. Here is a video that demonstrates it:


Game of Life Sequencer Bank: Demo from Grant Muller on Vimeo.

Here is an audio example:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

I’ll spend a few days working out any last kinks and putting together something like documentation, and set it free so to speak. For this project I will likely NOT release the source code just yet, mostly because it needs to be cleaned up (I’d be embarrassed).

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  1. March 5th, 2009 at 18:08
    Reply | Quote | #1

    Another beautiful idea – awaited !

  2. gmuller
    March 5th, 2009 at 23:05
    Reply | Quote | #2

    Thanks! no need to wait though, its available at http://www.grantmuller.com/projects/game-of-life/

    Let me know what you think. I’m going to update it in a few weeks, performance fixes, and moving all the sequencers to their own tab so they can be bigger. I may even make it a VST/AU instrument if I can figure that out.

    Let me know what you think