Some time ago, Wesen of Ruin&Wesen created a screencast of a sequencer based on the game of life concept. I followed the screencast, and thought there was a lot you could do with something like this. I thought of several features, making it a step sequencer, a drum sequencer, perhaps enabling multiple scales. I had some free time (we took a vacation), so I worked on it on the plane and early in the morning while my wife slept in, and came up with the Game of Life Sequencer Bank, a bank of 6 GOL sequencers each capable of individual operation and synced via MIDI. The application uses a modified RWMidi library (to handle sync events) and controlP5. Here is a video that demonstrates it:
Here is an audio example:
p>I’ll spend a few days working out any last kinks and putting together something like documentation, and set it free so to speak. For this project I will likely NOT release the source code just yet, mostly because it needs to be cleaned up (I’d be embarrassed).