Archive for February, 2009

I wrapped up the Game of Life Sequencer Bank Alpha release (which I’ll probably start calling GOL SeqBank because it’s easier to type). Documentation, downloads, etc can all be found here:
http://www.grantmuller.com/projects/game-of-life/
Hopefully it doesn’t break on anyone. I’ve been using it to generate all kinds of random noise successfully for at least a few days [...]

Monday, February 23rd, 2009 at 22:41 | 0 comments
Categories: processing
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Some time ago, Wesen of Ruin&Wesen created a screencast of a sequencer based on the game of life concept. I followed the screencast, and thought there was a lot you could do with something like this. I thought of several features, making it a step sequencer, a drum sequencer, perhaps enabling multiple scales. I had [...]

Sunday, February 22nd, 2009 at 23:28 | 2 comments
Categories: processing
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As part of my little HarmonicTable project I spent a lot of time figuring out how to draw a proper hexagon. It seems I wasn’t alone in this endeavor, as I’ve received a few comments and e-mails about how exactly to do this. At the request of others I’ve moved the Hexagon class back into [...]

Wednesday, February 4th, 2009 at 11:56 | 4 comments
Categories: code, java, processing
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A few months ago at band practice Bill mentioned ring modulators, and asked if I knew how to make one. I had seem some circuits and knew they were pretty easy to construct so I said yeah, no problem, give me some time. Since my life is basically just going from project to project, I [...]

Sunday, February 1st, 2009 at 10:40 | 3 comments
Categories: electronics, gear
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